websocket for single db update
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db/1.sqlite
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db/1.sqlite
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db/auth.sqlite
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db/auth.sqlite
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10
src/main.rs
10
src/main.rs
@@ -21,9 +21,12 @@ use crate::utils::auth::JwtKeys;
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#[tokio::main]
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async fn main() -> std::io::Result<()> {
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let hotel_pools = HotelPool::new();
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let logs_manager = SqliteConnectionManager::file("db/auth.sqlite");
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let logs_pool = Pool::builder()
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@@ -31,13 +34,6 @@ async fn main() -> std::io::Result<()> {
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.build(logs_manager)
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.expect("Failed to build logs pool");
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type UserMap = DashMap<i32, mpsc::UnboundedSender<Message>>;
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/// hotel_id → users
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type HotelMap = DashMap<i32, Arc<UserMap>>;
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/// global map of all hotels
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type WsMap = Arc<HotelMap>;
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let state = AppState {
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hotel_pools,
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logs_pool,
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@@ -1,6 +1,8 @@
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use axum::{Json, extract::Path, extract::State };
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use axum::response::IntoResponse;
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use axum::http::StatusCode;
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use axum::extract::ws::Message;
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use serde_json::json;
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use crate::rooms::extractor::UpdateRoomPayload;
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//use crate::utils::db_pool::*;
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@@ -85,9 +87,27 @@ pub async fn clean_db_update(
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);
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match result {
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Ok(rows) if rows > 0 => (StatusCode::OK, format!("updated room {room_id} in hotel{}, with status : {}", hotel_id, payload.status )),
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Ok(rows) if rows > 0 => {
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// --- broadcast to all WS clients in the hotel ---
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if let Some(hotel_users) = state.ws_map.get(&hotel_id) {
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let update_msg = json!({
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"room_id": room_id,
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"status": payload.status,
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"updated_by": user_id,
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})
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.to_string();
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for entry in hotel_users.iter() {
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let sender = entry.value();
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// ignore errors (client disconnected)
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let _ = sender.send(Message::Text(update_msg.clone().into()));
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}
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}
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(StatusCode::OK, format!("updated room {room_id} in hotel {hotel_id}, with status: {}", payload.status))
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}
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Ok(_) => (StatusCode::NOT_FOUND, "No room found".to_string()),
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Err(err) => (StatusCode::INTERNAL_SERVER_ERROR, format!("Error from DB : {err}")),
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Err(err) => (StatusCode::INTERNAL_SERVER_ERROR, format!("Error from DB: {err}")),
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}
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}
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@@ -5,18 +5,17 @@ use r2d2_sqlite::SqliteConnectionManager;
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use tokio::sync::mpsc;
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use axum::extract::{ws::{Message, WebSocket, WebSocketUpgrade}, State};
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type HotelId = i32; // or i32 if you want numeric ids
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use crate::utils::websocket::WsMap;
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#[derive(Clone)]
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pub struct AppState {
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#[derive(Clone)]
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pub struct AppState {
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pub hotel_pools: HotelPool,
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pub logs_pool: Pool<SqliteConnectionManager>,
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pub ws_map: WsMap,
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}
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}
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type HotelId = i32; // or i32 if you want numeric ids
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#[derive(Clone)]
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pub struct HotelPool {
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@@ -12,11 +12,11 @@ use crate::utils::{auth::AuthClaims, db_pool::{AppState, HotelPool}};
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/// Type alias: user_id → sender to that user
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type UserMap = DashMap<i32, mpsc::UnboundedSender<Message>>;
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pub type UserMap = DashMap<i32, mpsc::UnboundedSender<Message>>;
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/// hotel_id → users
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type HotelMap = DashMap<i32, Arc<UserMap>>;
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pub type HotelMap = DashMap<i32, Arc<UserMap>>;
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/// global map of all hotels
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type WsMap = Arc<HotelMap>;
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pub type WsMap = Arc<HotelMap>;
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/// Type alias: user_id → sender to that user
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